Version: 2.69.0

PlayerEventMap.progress

THEOplayer > PlayerEventMap > progress

PlayerEventMap.progress property

Fired when the player loaded media data.

Signature:
'progress': Event<'progress'>;

Remarks


- For DASH streams, the event is fired every 350ms or for every byte received whichever is least frequent.
- See [HTML media - network state events](https://html.spec.whatwg.org/multipage/media.html#mediaevents:dom-media-networkstate).